If you are reading this, you are probably less than enthusiastic for the current events surrounding every video game, book, movie, or other such things that have come out of mainstream media. My intention with writing this is to summarize the state of all mass media and the overwhelming undertones it currently is pushing, then encouraging anyone willing and able to consider ways to build infrastructure and resistance against the soulless corporate tyranny that is in charge today. I will also be leaving off a list of various programs that may hopefully jump-start anyone who is interested in being a part of building an anti-fragile media complex counter-culture against what is foisted upon us by a hostile ruling class.

The Absolute State of Media

It is unlikely anyone reading this is unfamiliar with the absolute state of media today. While Product has been degrading over time all around, it has particularly snowballed exponentially across the decade of 2010. Thomas the Tank Engine would appear in articles as early as 2011 accused for being “fascist”, all the way up to the 2018 re-imagining where Thomas goes to Africa with black women stand-ins that don’t need no man. Within the past week, Spongebob Squarepants was declared gay because corporate pride month , which should bring to question why children’s shows are having sexual-oriented content openly injected into it. Let alone the Barnes and Noble children’s books section is going to have similar themes constantly bombarding you.

Even the average indie developer is steeped in this culture. For example, Toady of Bay 12 Games, the mind behind Dwarf Fortress, came out in support of defunding the police and abolishing incarceration. Dwarf Fortress is a game that features running a Dwarven society, including the necessity to imprison people committing crimes or risk your entire society descending into chaos and destroying itself.

Tracking every example of this type of thing is an article unto itself. The point is everyone can see these social signals and attempts to push the overtone window, from corporations big and small, and that it seeps into all major media outlets for all ages and audiences. The ramifications of all this is total reinforcement and validation of the chosen ideology of the elites. When every outlet says the same thing, and your NPC is raised on atomized individualism, they will either capitulate with “live and let live” or go insane trying to disconnect.

The Necessity for Counter-Culture

If Sun Tzu were alive today, he would say that the highest form of warfare is to out-meme the enemy.

In the past few weeks, the resounding choir of all media, corporations, banks, political parties, elites, and all the rest are unified against the idea of White people running a stable society. In their own words, there is no middle-ground and “silence is violence”. This has not only disenfranchised our own types of people, but also the subset of the NPC populace that just wants to grill and is not heavily excited or motivated by the current agendas.

Cinema, music, books, even video games, are all aspects of culture. No total cataclysm is going to fall out of the sky and wipe these out of existence any time soon. It is important to remember that these things will always shape a portion of what the average person thinks and feels, conscious or not. The elites that push this unified narrative and shove poz down everyone’s throats understands this, hence their picking and choosing of who becomes popular, and requiring you to speak out in their favor to gain social status and acceptance in their ranks. From the top down comes a vast web of sub-cultures and outlets of media that do the same thing on smaller scales, a la the ‘indie’ scenes and smaller corporations.

In the year of our Lord, Current Year, this media hydra cannot be stopped through brute force. There is no will on the state and the average NPC consumer sees no alternative. Even if a corporation is in the red, they may be injected with funds to survive any risk of collapse. But it is not infallible and does overreach as we have seen in the past few weeks. With the disenfranchisement of a large portion of people, and with less tolerance for deviation from chosen narratives, an opportunity arises to begin offering options to these people that they will not find otherwise. This allows for building the counter-culture, which can convince and convert a large portion of people to understand, or at least sympathize, with our points. Not a single act of violence is necessary to do this, and the shock waves of a counter-culture can be felt as decades pass as it grows.

Some may be deterred by the notion of counter-propaganda, especially due to the loaded history of the term “propaganda” itself in the past decades. But this general notion does not necessarily include using propaganda overtly. Another Angry Goy does not necessarily help or contribute anything useful. The enemy has declared neutrality to be a hostile force, so even neutral media content that lacks subtle themes in their favor, can be made into targets for their mobs. Paw Patrol must be treated like Mein Kampf. Whether you focus on creating a piece of media that just wants to be a well-intention story on its own, or if you want to create a counter- narrative against the neo-liberal capitalist anti-White narrative, you can build the foundation for these people who have been cast aside.

As a movement, surrendering media of all types to the enemy would be foolish. It is more effective to accept what media does and to take it into your own hands. It’s not just creating a counter-Product, but creating a counter-culture.

Resources: Make Cool Stuff 101

It’s no secret that modern day tech and resources online have made media creation much more accessible to anyone willing to try. Some of these things require a lot of practice and a few especially demand good hardware, but it would feel irresponsible to write an article about taking control of counter-culture media and then not give a starting point for people who may want to contribute within the next decade. There is far more to creating good media than just knowing how to use a program or two. Every program here is a tool, but it will take research beyond this article’s scope to learn how to use these tools effectively and create something that is not a ‘videogame by numbers’ or ‘movie by formula’, but something that is strong and has a soul that stands on its own. You should seek out people you know or can get in contact with that are on friendly terms to get training and criticism from, and serve as a mentor. Otherwise, Youtube and a thousand blogs and Q&A sites are a repository for beginner’s knowledge on many topics for art, programming, music, etc.

If you don’t feel like you are artistically inclined, it is still possible to learn to host content that is deplatformed elsewhere. Part of media control is deplatforming media that is not approved, so it is only sensible to work to build infrastructure and financial support to developers and creators that resist the poz.

Without further ado, here are some outlets you can look at. Everything here is free to use and most of them are FOSS (Free Open-Source Software), but some may preferably require decent computer hardware. By no means is this a solid, definite list of programs, but it should serve as a starting point for people interested.


Krita A 2D FOSS art and painting program. Supports brushes, plugins, etc. Basic 2D traditional animation as well.

Gimp Another 2D FOSS art program. I never used this to draw, but it serves well as a tool for quick edits of photos, memes, and the like.

Drawpile While rough as a full art suite, Drawpile supports a networked multi-user canvas. You can open a port and have other people connect and draw with you. Good for collaborating quick visual ideas or otherwise just hanging out.


Audacity General FOSS audio editor. Good for quick edits of general audio, and can apply effects, move stuff around, etc.

LMMS A FOSS Digital Audio Workspace that can be used for making music. Mainly uses a Piano Roll and can be thought of as a poor man’s FL Studio.

MuseScore Another FOSS musical composition program. Excellent if you want to write your music using real music notation. It is, however, best if you have some background in music and can adapt to some of its jankier details.


Cinema An excellent video editor. While not FOSS, its free version has no time limit and has a lot of features to get started with making your own footage, documentaries, films, the like. If you do purchase it, it is a one-time fee of 300$ as opposed to anything Adobe puts out, and you can get either a license key or, if you don’t want internet verification, a USB stick that activates Pro for any PC it’s attached to.


Blender A 3D FOSS program that does just about everything in a 3D pipeline. Modeling, rigging, weight painting, texturing, etc. It’s honestly kind of nuts how much Blender can do for its price tag. Also supports plugins which can greatly extend its abilities.

Game Development

Godot Completely FOSS game engine supporting both 2D and 3D. Throughout the past few years, Godot has been growing and becoming increasingly more robust. I had not jumped in fully to it yet, but I do believe it is worth investing and learning it now, as it is on the way to becoming one of the most powerful FOSS game engines ever within the next 5-10 years. Godot is written in C++ and supports its own scripting language “GD Script” by default, with plugin support for more.

Unity Another game engine, though not FOSS. Built for 3D but has excellent 2D support these days. It is a lot larger than Godot, and is relatively well documented. You have access to most features with the free license and aside from a dark skin and disabling editor analytic, I don’t think there’s much you can’t do otherwise. Licensing is subscription based and therefore gay, but isn’t necessary unless you make a pretty large sum of money from Product. Unity primarily supports C# for programming, but plugins exist for integrating other languages as well.


Programming is a very broad concept with a lot of different moving parts. These are just a few languages you may consider looking into if you would like to learn basic programming, depending on the purpose.

Text Editors

Programming has too many different tools depending on the language, but some general purpose editors include Atom, Sublime 3 (not FOSS), VS Code, or Notepad++ . Often, these editors will include plugins to add language support, integrate features, and extend their abilities. IDEs are beyond the scope of this article as they can become language specific and you will likely find an IDE or two for a language you decide to try out.

Learning, General Purpose

High level languages are often good for learning some fundamentals of programming. Python or Javascript may serve as decent starting points, and both are often used for many different purposes.

Low Level, High Performance

Some languages are more focused on performance, machinery, or other such things. C is powerful, but also easy to screw up. A lot of programs are written in the FOSS scene using C++ with something like Python or Lua as scripting languages to add plugins.

Web Development

Web dev involves an understanding of client and server models and how to use each tool correctly and securely. For server-side and backend, you will often see a focus on PHP, SQL, Javascript, Python, C#, or a wide variety of possible ways to host and manage a server. For the end user, such as how a website should look or what the client should have access to, you will often work with HTML, CSS, and Javascript as a baseline.

Game Development

Many game engines may come with their own scripting languages, but common ones that may appear alongside modern engines are C#, C++, Python, Lua, or others.


LibreOffice A decent FOSS successor to OpenOffice. Supports a lot of popular Office documents and can do a lot that Microsoft Office can do, but without the stupid price tag.

OnlyOffice Similar to LibreOffice, but is not fully FOSS. However, you are able to host your own OnlyOffice instance on a server and connect with a client or through NextCloud, allowing you to collaborate with other people like a private Google Docs session. Requires some server administration knowledge to do.

KIT Scenarist A good organizer for information, story content, etc. Includes formatting for writing in international screenplay standards for film production.


Server management and security is a huge subject all unto itself far beyond the scope of a single article about media creation. You should take extra time to make sure that if you self host content and collaborate with people, whether on your own network or a VPS, that you are taking precautions and doing your homework. Do not let naive mistakes put you at risk against malicious hackers and actors, and always practice good opsec.

Gitea Easily self-hosted git server for version-control. Designed to get started with very fast and easy. Particularly relevant for programmers.

NextCloud Self-hosted office cloud. Comes with a bunch of plugins to add functionality. Combine with OnlyOffice and you effectively have a private, self-hosted Google Docs server.

DokuWiki An easy-to-start wiki system that is easy to write for. Supports plenty of plugins and extra functionality. Great for organizing information in a wiki setup without too many headaches.

Chat Services

There are a few options for hosting your own chats. XMPP or IRC are both very simple protocols with a lot of support all around in multiple different clients. More specific protocols include Matrix/Riot or Rocket , which have their own major clients.

The Next Decade Starts Today

We must understand the overreach of mass media today, and the disenfranchisement of the average Product consumer. It is also important to understand how culture is created through media and how to utilize it in an organic grass-roots movement. The most important thing in all this, however, is to understand that this media and the infrastructure to support it will not fall from the sky into our laps. Even if you do not have the confidence to create meaningful media, you can still support those of our own who do, and are an invaluable brawn to the movement. Those who take up a new skill and can produce media for the counter-culture today, or help to finance and platform the deplatformed, will become major key players against the currently unopposed beast of mass media.